Forum:Fix the Wiki

Hey everyone. I know I'm not really a Shops user, but I have some suggestions/ideas I'd like to bring to the table. The core of Shops' userbase has been pretty much the same for almost four years. At this point, it's almost as if we pick up only one or two new users throughout the year, and some of them end up leaving not long after. I have a few ideas for this wiki to try and get it back on its feet... -- ' Talk Page 21:16, 20 January 2015 (UTC)harkbate Talk Page 21:16, 20 January 2015 (UTC)

Idea 1: Inventory Format
'''This item is currently being voted on here. Please continue any further discussion there.''' I honestly think Shops could be a lot bigger than it is. There are many Club Penguin players who love to create their own items and CP-related things. To start, I think an easier, more organized inventory system is needed. While I'm sure it's fun to do whatever you want with your inventory, some of them are jumbled up, crammed messes with no organization what so ever. They are pretty hard to navigate. It may take time for some of you, but this can be fixed.

First, I think everybody's inventory should be split into the categories. For example, all head items should be under "Head Items", body items under "Body Items", etc. Second, I think all new users should receive a starter pack of around 4 items and a cash start of 1000WB$, as opposed to 500WB$ (you'll see the items in my example below). The reason I think this is a good idea is that rewarding users for joining might encourage them to hang around longer or maybe even invite others to join them.

I think you all should seriously think about this. "Oh, well I already have my inventory the way I like it and I don't feel like changing it. Too much work." Not a good enough argument. Think about the possibilities in the long run. Do you think this change could benefit this wiki? The final decision lies with the admins, but I wanted to bring it up. You can see my example of the inventory with the starter items by clicking here.

Thanks for reading, shoppers. Please leave any comments, suggestions, etc. below before a proper vote is set up.

Comments + Suggestions
'''This item is currently being voted on here. Please continue any further discussion there.'''


 * I do like the draft, however I don't think this should be forced on users who have already created their own inventory format; only users who have nothing but one giant gallery containing every single item they have should have to do this. --ChillInGame.png Chill57181     Talk    Contribs    Mall      ChillInGame.png 21:41, 20 January 2015 (UTC)
 * This is a very nice draft, and it allows for better organization of items for new users. The starter items idea is also pretty good, which should attract users.  However, I do agree with Chill.  Those that already have some sort of reasonable organization system should be exempt.  It's already neat enough.  I also do believe that the initial bonus should remain 500 WB$.  Items are still quite inexpensive these days, and 500 WB$ seems reasonable to me. --NevadaFlag.png  Yoshi  11  |  Yes!  21:54, 20 January 2015 (UTC)
 * I approve of everything in this page. --I'm Revern. (talk | editcount | contributions) 09:30, 21 January 2015 (UTC)
 * You can own music? There&#39;s an adventure to do. It&#39;s time to go to the moon! Yay! Let&#39;- *static* (talk) 10:47, 21 January 2015 (UTC)
 * If we are increasing starter allowance, we will need to increase the price of items. It's how real life works. The higher the average income of a nation's populace, the higher the cost of living is. --CPRussia.pngBelarus_flag.jpg Slender  Talk to me   13:39, 21 January 2015 (UTC)
 * Well, you can't exactly force users to change their prices :P But yeah, I think a 500 WB$ starting bonus is fine. --ChillInGame.png Chill57181     Talk    Contribs    <font color = "EAA000">Mall    <font face="Impact">  ChillInGame.png 03:07, 22 January 2015 (UTC)
 * I thought that Bro lowered everyone's prices a few years ago. Anyway, if everyone's having a starter salary of 1000 WB$, we will need to impose a mandatory price hike by at least 25% to 50%, otherwise WB$ would be pretty worthless :P #RichUsers'Concern --CPRussia.pngBelarus_flag.jpg Slender  Talk to me   13:18, 22 January 2015 (UTC)
 * No, that's not how it worked. Bro lowered his prices to like 1-5 WB$, this was back in the day when items still costed like 20 WB$ for a shirt. Anyway, eventually everyone else lowered their prices just to keep up. --ChillInGame.png <font face="Impact"><font color = "FF8400">Chill57181     <font face="Impact"><font color = "EAA000">Talk    <font face="Impact"><font color = "FF8400">Contribs    <font face="Impact"><font color = "EAA000">Mall    <font face="Impact">  ChillInGame.png 15:30, 22 January 2015 (UTC)
 * "Hand Items" is a CP glitch that I WON'T USE in my inventory. Hs have hands, not penguins. And it is REALLY too hard. Also, my inventory is already categorized, and creating more wouldn't be good. --Not Scorn.PNG <font face="Impact">  Quackerpingu   (talk).  Visit Quackmall,  Q Mall  and Quackerpingu Mall!   Eesti lipp.gif 14:36, 25 January 2015 (UTC)
 * You are really weird. --ChillInGame.png <font face="Impact"><font color = "FF8400">Chill57181     <font face="Impact"><font color = "EAA000">Talk    <font face="Impact"><font color = "FF8400">Contribs    <font face="Impact"><font color = "EAA000">Mall    <font face="Impact">  ChillInGame.png 16:22, 25 January 2015 (UTC)
 * Humans.   C  K    04:41, 26 January 2015 (UTC)


 * I like the inventory idea. I think 500 starting cash is good. However on another note, I was also thinknig we might want to lower salaries back to 100 WB$? Tbh I don't keep up with it, but does everyone have a bit too much money? Because it seems like they would, with items being under $10, being expected to earn WB$ each month (by selling stuff, part of the whole shops appeal), and getting 150 as a salary.   C  K    04:41, 26 January 2015 (UTC)
 * I HATE THE INVENTORY IDEA. Also, I need a bigger salary. Because no one buys. FLIPPERS UP! --Not Scorn.PNG <font face="Impact">   Quackerpingu   (talk).  Visit Quackmall,  Q Mall  and Quackerpingu Mall!   Eesti lipp.gif 14:39, 26 January 2015 (UTC)


 * To all of the comments above: not everything in this proposal needs to be incorporated. For example, a raise in start-cash isn't required to reformat the inventory. -- ' Talk Page 01:07, 26 January 2015 (UTC)harkbate Talk Page 01:07, 26 January 2015 (UTC)
 * Nice idea, Sharkbate. I like the layout and the design of your inventory concept, but I think that the initial bonus should be 750 WB$. Just in case. A q u a m a r i n a | Talk page | Contributions | Aurora Mall 17:36, 28 January 2015 (UTC)
 * Actually that won't hurt the value of the currency too much. I am fine with it. --CPRussia.pngBelarus_flag.jpg Slender  Talk to me   09:53, 31 January 2015 (UTC)

OK Popipengui1 (talk)

I think it's safe to say, we can start enabling this inventory idea. I'll make an official forum/announcement for it sometime later, but I think the administration can start setting it up (and shark).   C  K    14:28, 20 March 2015 (UTC)
 * For once, CK, I actually agree with you. --PartyIcon.png  A q u a m a r i n a 1 4 (Talk) (Mall) 16:14, 20 March 2015 (UTC)
 * NOT IN MY INVENTORY. KEEP AWAY FROM THERE. --Not Scorn.PNG <font face="Impact">  Quackerpingu   (talk).  Visit Quackmall,  Q Mall  and Quackerpingu Mall!   Eesti lipp.gif 15:18, 20 March 2015 (UTC)
 * Human. There.  Anyways, I'm glad to see the inventory idea work out!  -NevadaFlag.png  Yoshi  11  |  Yes!  17:41, 20 March 2015 (UTC)